Pride Unstoppable
When COVID-19 cancelled the parades, I designed a step counter in the Golden State Warriors app so fans could still "march" for Pride.
I'm Daleska.For 9+ years I've designed end-to-end experiences for brands like Salesforce, UBS and Banistmo. Today I design A/B test variations at Speero and teach UX at the University of Costa Rica.
When COVID-19 cancelled the parades, I designed a step counter in the Golden State Warriors app so fans could still "march" for Pride.
Research and design for the portal Salesforce partners use every day. Built on Salesforce's design system, with 97% task success in testing.
View projectInformation architecture, flows and a new design system for a bank's apps. About 300 screens.
View projectStrategists decide what to test, and I design the variations in Figma. I also do UI audits, heuristic reviews and redesigns.
A team result. I designed variations, and the Speero team led strategy and analysis. Sketches are illustrative.
At the University of Costa Rica, in the UX Design licentiate program.
I'm a product designer with a background in Computer Science. I moved into UX because I'm curious about how people use technology, and my technical side helps me work closely with engineers.
I'm creative and analytical. I like clear, organized work, and I pay attention to how people feel, which makes me a good listener in research and in teams.
I'm Daleska. Product designer & UX educator.For 9+ years I've designed end-to-end experiences for brands like Salesforce, UBS and Banistmo. Today I design A/B test variations at Speero and teach UX at the University of Costa Rica.
When COVID-19 cancelled the parades, I designed a step counter in the Golden State Warriors app so fans could still "march" for Pride.
View projectResearch and design for the portal Salesforce partners use every day. Built on Salesforce's design system, with 97% task success in testing.
View projectInformation architecture, flows and a new design system for a bank's apps. About 300 screens.
View projectStrategists decide what to test, and I design the variations in Figma.
A team result. I designed variations, and the Speero team led strategy and analysis.
At the University of Costa Rica, in the UX Design licentiate program.
How I teach
I'm a product designer with a background in Computer Science. I moved into UX because I'm curious about how people use technology, and my technical side helps me work closely with engineers.
I'm creative and analytical. I like clear, organized work, and I pay attention to how people feel, which makes me a good listener in research and in teams.
I led the redesign of the portal Salesforce partners use every day, and tested each part with them.
The portal showed everything at once. The job was deciding what to keep, rename or remove.
Four short studies with real partners and a Figma prototype.
"L1", "Level 1" and "L1 Specialization" meant the same thing.
"I now would START using the Homepage."
So I designed learning paths by role, with short content.
It helped the team agree on the problem before designing anything.
With RITE testing, I fixed the prototype between sessions.
Partners feared "dislike" would hurt them.
Partners wanted to see their progress first.
A good idea, but too big for this phase.
10 partners, 7 tasks in Customer Success. "I like how I can gain a little more visibility."
I followed the Salesforce Lightning Design System to the letter, pixel perfect. The portal feels like the rest of Salesforce, and engineering could build it as designed.
My best decisions came from listening to partners and taking things out.
I led the redesign of the portal Salesforce partners use every day, and tested each part with them.
The portal showed everything at once. The job was deciding what to keep, rename or remove.
Four short studies with real partners and a Figma prototype.
"L1", "Level 1" and "L1 Specialization" meant the same thing.
"I now would START using the Homepage."
So I designed learning paths by role, with short content.
It helped the team agree on the problem before designing anything.


With RITE testing, I fixed the prototype between sessions.
Partners feared "dislike" would hurt them.
Partners wanted to see their progress first.
A good idea, but too big for this phase.
10 partners, 7 tasks in Customer Success. "I like how I can gain a little more visibility."
I followed the Salesforce Lightning Design System to the letter, pixel perfect. The portal feels like the rest of Salesforce, and engineering could build it as designed.
My best decisions came from listening to partners and taking things out.
Making everyday banking clearer for people, businesses and the bank agents who serve customers in their neighborhood.
Every app had its own menus and names. People needed one clear way to bank on any device.
I mapped every service in the current apps, level by level, and grouped them by what people came to do.
I designed the visual UI too, but those files stayed with the client. Here I show the UX work behind it.
Quick paper flows and sticky notes to agree on the steps.
Each step with its fields, actions and rules, so developers knew exactly what happens.
Wireframes for every state and error.
A progress bar shows where you are, and security checks come one at a time. Fingerprint login is optional.





Bank agents (CNB) are local shops where people can withdraw cash, deposit or pay. The agent uses the app, and the customer only steps in for the card and PIN. Many agents are Chinese-Panamanian, so the screens are in Spanish and Chinese.





The app, the web branch and the agent app had to feel like the same bank, so the team and I made one set of components, styles and patterns for all three.
The UI library stayed with the client, so I can only show its structure here.
These are five of them. There were more, shipped in packs so engineering could start building while I kept designing.


In banking, people trust small details, like knowing which step they're on or getting a clear receipt.
Making everyday banking clearer for people, businesses and the bank agents who serve customers in their neighborhood.
Every app had its own menus and names. People needed one clear way to bank on any device.
I mapped every service in the current apps, level by level, and grouped them by what people came to do.

I designed the visual UI too, but those files stayed with the client. Here I show the UX work behind it.






Bank agents (CNB) are local shops where people can withdraw cash, deposit or pay. The agent uses the app, and the customer only steps in for the card and PIN. Many agents are Chinese-Panamanian, so the screens are in Spanish and Chinese.





The app, the web branch and the agent app had to feel like the same bank, so the team and I made one set of components, styles and patterns for all three.
The UI library stayed with the client, so I can only show its structure here.
These are five of them. There were more, shipped in packs so engineering could start building while I kept designing.
In banking, people trust small details, like knowing which step they're on or getting a clear receipt.
When COVID-19 cancelled the 50th San Francisco Pride Parade, I designed a step counter for the Golden State Warriors app, and fans marched from wherever they were.
The world was changing every week while I designed. I kept checking the news and adjusting the idea.
"History isn't something you look back at and say it was inevitable. It happens because people make decisions."

The first concept came from Shackleton, an agency in Chile. I turned it into an action, where every step you walk counts for a cause. The logo arcs follow the history of the Pride flag.
Fans find it from a banner on the home screen. Everything starts from the step counter.
The rainbow ring fills up as you walk. There's no finish line, so even a short walk counts.
Ready
Marching
Well done
Where you march
Why you marchFans choose a Bay Area community or a continent. When the Black Lives Matter protests grew, I added anti-racism as a second cause.




With a sensitive topic, I learned to listen first. Research and open talks with the team made the design better.
When COVID-19 cancelled the 50th San Francisco Pride Parade, I designed a step counter for the Golden State Warriors app, and fans marched from wherever they were.
The world was changing every week while I designed. I kept checking the news and adjusting the idea.
"History isn't something you look back at and say it was inevitable. It happens because people make decisions."
The first concept came from Shackleton, an agency in Chile. I turned it into an action, where every step you walk counts for a cause. The logo arcs follow the history of the Pride flag.

Fans find it from a banner on the home screen. Everything starts from the step counter.
The rainbow ring fills up as you walk. There's no finish line, so even a short walk counts.
Ready
Marching
Well doneFans choose a Bay Area community or a continent. When the Black Lives Matter protests grew, I added anti-racism as a second cause.
Where you march
Why you march



With a sensitive topic, I learned to listen first. Research and open talks with the team made the design better.
Speero helps brands test and improve their websites. I'm one of the designers. I work every day with strategists, analysts and developers, and my part is the design.
Below, a real test file with the client's brand hidden.
A strategist brings the idea. I turn it into wireframes and final UI for desktop and mobile. On a normal day that's two tests, sometimes more.
I look at the visual side of a site, find what feels off and suggest what to fix first.
With the strategists, I go through live sites, mostly online stores, and write down what makes buying harder.
Sometimes one test isn't enough and the page needs a full redesign.
Clean UI that matches each brand and is ready for the developers.
The event t-shirts for two years, presentation templates for client work and a few social posts.
Clients change during the week, and each team works its own way. Some want rough ideas, others want final screens that I review with their developers. It has made me quick to adapt, and I like that.
Every client has its own brand, components and rules. With Claude I've built around 14 design systems that keep all of that in one place. When a new test comes in, I start from the right colors, type and components, so my time goes to the idea and the details.
Each test goes through several people in different countries, and a project manager keeps it on track. I work close to the CRO side, but I'm the designer. I don't run the analysis.
I helped put this method together with the design team. We work on a shared Miro board and finish with a short report for the client.


One day I'm doing pixel-perfect screens with a client's library. The next I'm sketching ideas for a strategist. Switching that often taught me to adapt fast.
Speero helps brands test and improve their websites. I'm one of the designers. I work every day with strategists, analysts and developers, and my part is the design.
Below, a real test file with the client's brand hidden.
A strategist brings the idea. I turn it into wireframes and final UI for desktop and mobile. On a normal day that's two tests, sometimes more.
I look at the visual side of a site, find what feels off and suggest what to fix first.
With the strategists, I go through live sites, mostly online stores, and write down what makes buying harder.
Sometimes one test isn't enough and the page needs a full redesign.
Clean UI that matches each brand and is ready for the developers.
The event t-shirts for two years, presentation templates for client work and a few social posts.
Clients change during the week, and each team works its own way. Some want rough ideas, others want final screens that I review with their developers. It has made me quick to adapt, and I like that.
I use their components and keep everything connected in Figma.
I study the live site, find the components it uses, rebuild them and organize them into a system.
Every client has its own brand, components and rules. With Claude I've built around 14 design systems that keep all of that in one place. When a new test comes in, I start from the right colors, type and components, so my time goes to the idea and the details.
Each test goes through several people in different countries, and a project manager keeps it on track. I work close to the CRO side, but I'm the designer. I don't run the analysis.
I helped put this method together with the design team. We work on a shared Miro board and finish with a short report for the client.


One day I'm doing pixel-perfect screens with a client's library. The next I'm sketching ideas for a strategist. Switching that often taught me to adapt fast.
I teach UX by using UX. I treat each course like a product and my students like its users, so I keep testing it and making it better with them.
Students work on the same project all semester and deliver it in parts every two weeks. Each part uses what we just saw in class, so the topic is still fresh.
Three times each semester, students answer an anonymous retro. I read every answer and adjust the course while it's still running, not only at the end.
Real comments from one retro, translated from Spanish.
When I ask what went well, these are the things students mention again and again.
Anonymous answers, translated from Spanish.
Each course lives in one FigJam board, and students design in Figma. By the time they start their own projects, these tools already feel natural.
Plus Kahoot games and other tools I keep trying in class.
Students build their first portfolio piece and finish with "My first UX project", using what they learn each week.
I advise UX graduation projects, from the first research plan to the final design.
I helped redesign the UX licentiate curriculum, rebuilding the whole program from scratch.
If my students get stuck, I treat it as a design problem I can fix. That habit makes me a better designer too.
I teach UX by using UX. I treat each course like a product and my students like its users, so I keep testing it and making it better with them.
Students work on the same project all semester and deliver it in parts every two weeks. Each part uses what we just saw in class, so the topic is still fresh.
Three times each semester, students answer an anonymous retro. I read every answer and adjust the course while it's still running, not only at the end.
Real comments from one retro, translated from Spanish.
When I ask what went well, these are the things students mention again and again.
Anonymous answers, translated from Spanish.
Each course lives in one FigJam board, and students design in Figma. By the time they start their own projects, these tools already feel natural.
Plus Kahoot games and other tools I keep trying in class.
Students build their first portfolio piece and finish with "My first UX project", using what they learn each week.
I advise UX graduation projects, from the first research plan to the final design.
I helped redesign the UX licentiate curriculum, rebuilding the whole program from scratch.
If my students get stuck, I treat it as a design problem I can fix. That habit makes me a better designer too.
Work for 20+ brands at Accenture, Speero and as a freelancer.
Most of this work is under NDA. I'm happy to walk you through any of it in a call.
Heuristic review, research planning and interaction design for the tools wealth advisors use every day.
Restructured a clinical mobile app for iOS and Android, and supported engineering through QA.
Turned a legacy pharmaceutical website into a mobile-first responsive product.
A web app that matches people with the right advisor, from flows to final UI.
An internal platform built from scratch: journey map, architecture, wireflows and UI.
Extended a learning platform across web and mobile with a consistent experience.
Took a mobile product to tablet and desktop, so it could grow across screens.
A mobile chatbot, then a decision dashboard shaped in a two-day workshop I designed.
A chatbot testing framework built through Design Thinking workshops.
Freelance, end to end: 7 interviews, user typologies, wireflows and the first UI.
Graduation project: one platform for humanitarian NGOs, tested with 9 users.
Ideation, user flows and UI concepts for a new web platform.
Work for 20+ brands at Accenture, Speero and as a freelancer.
Most of this work is under NDA. I'm happy to walk you through any of it in a call.
Heuristic review, research planning and interaction design for the tools wealth advisors use every day.
Restructured a clinical mobile app for iOS and Android, and supported engineering through QA.
Turned a legacy pharmaceutical website into a mobile-first responsive product.
A web app that matches people with the right advisor, from flows to final UI.
An internal platform built from scratch: journey map, architecture, wireflows and UI.
Extended a learning platform across web and mobile with a consistent experience.
Took a mobile product to tablet and desktop, so it could grow across screens.
A mobile chatbot, then a decision dashboard shaped in a two-day workshop I designed.
A chatbot testing framework built through Design Thinking workshops.
Freelance, end to end: 7 interviews, user typologies, wireflows and the first UI.
Graduation project: one platform for humanitarian NGOs, tested with 9 users.
Ideation, user flows and UI concepts for a new web platform.